Raven builds a tiny town in a baking pan. Rocket pours water at one end. Splash! The little houses get soaked.
"Oops," Rocket says. "How do we keep the town dry?"
Raven points at the water. "What do you notice? It all rushes one way."
Nova hovers over the pan. "Try building something in its path," she says.
You are the engineer. Your problem is flood water reaching a house.
Criteria: the house stays as dry as possible.
Constraints: use only the materials below. You get one cup of water per test.
| Test | Wall used | Did the house get wet? (yes, a little, no) |
|---|---|---|
| 1 | No wall | |
| 2 | ||
| 3 (improved) |
| Engineer idea | True or false? |
|---|---|
| Criteria tell what a design must do. | ? |
| Constraints are limits, like which materials you may use. | ? |
| Engineers test only once and never improve. | ? |
Look at your table. Did the house stay drier with a wall?
Which material held back more water, clay or foil?
Even a good wall may let some water through. That is useful evidence too.
Great engineering! Tomorrow we see how real towns hold back floods.