"Rules are easy," Rocket says. "Just roll and move!"
Raven taps the board. "What happens if you land on a special square? How do we keep score?"
Nova hums. "Every turn repeats. That sounds like a loop," she hints. Rocket grins. "And the score can be a variable!" Let's write the rules for your game.
Write the rules using IF / ELSE (Week 3) and LOOPS (Week 2).
Use VARIABLES (Week 4) for each player's score, lives, or position.
Pick TWO things players do often, then give each a NAME (function, Week 5).
Pick the BEST way to decide a winner (algorithm, Week 7).