Rocket and Raven ride bikes to the park. A traffic light glows red. Rocket wants to zoom ahead. Then he remembers the rule and stops.
Raven nods. "What do you notice about each color?" she asks. "Each one has its own rule."
Nova blinks. "Think about a light that is broken," she says.
Let's match each color to an action. Then we'll write a tiny adventure.
What do you do at each light? Match the color to the action.
What if the light is BROKEN (not red, yellow, or green)?
Write a NEW conditional for that case.
Write a tiny choose-your-adventure. Two choices, two endings.
A good conditional has a plan for every case. The ELSE catches anything you did not expect.
That is why Rocket added a rule for a broken light.
| Statement | True or false? |
|---|---|
| An ELSE can catch cases you did not plan for. | ? |
| A rule with no ELSE does nothing when the question is false. | ? |
| Every IF must have an ELSE IF. | ? |
| Rocket wants every case covered, even a broken light. | ? |