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Week 12 Β· Design a computer

Tuesday

Trade-offs
// Pick parts for a purpose
⏱ about 15 min

Tuesday: Trade-offs

Rocket sketches a dream laptop. "Huge screen! Giant battery! Fastest processor ever! And it fits in my pocket!" Raven looks at the drawing and tilts her head.

"What do you notice about the size? A huge screen and a pocket do not agree."

Nova draws a small seesaw in the air. "Would you like a hint? When one side goes up, the other side comes down. Designers call it a trade-off."

You cannot have everything

A trade-off means giving up a little of one thing to get more of another. Every design is full of them.

A bigger screen is easier to see. But it can use more power. The battery may run out sooner.

A faster processor does more work each second. But it uses more power, so the battery drains sooner.

More storage holds more files. A drawing tablet needs plenty for its pictures.

A bigger battery lasts longer. But a pocket device has no room for a huge one.

If you want moreYou give up some
Screen sizeBattery time and small size
Processor speedBattery time
Battery timeSmall size
Small sizeBig screen and big battery

Shapes for jobs

Trade-offs explain why computers come in different shapes. Each shape picks a different balance.

A desktop stays on a desk. It can be big, fast and cool, because it never moves. It plugs into the wall.

A laptop folds and travels. It carries its own battery, so it works away from the wall.

A tablet is thinner still. It trades a keyboard for a touchscreen and an even lighter body.

A tiny computer inside a thermostat is built for one small job. That keeps it small and cheap.

WHICH SHAPE?
  • Read the question.
  • Tap your answer.
A neighbor edits long videos at a desk and wants the fastest machine. Which shape?
A neighbor reads stories on the bus every day. Which shape?
You want a bigger battery. What do you give up?
You want a faster processor. What do you give up?
PUT THE SHAPES IN ORDER FROM BIGGEST TO SMALLEST.
  • ?Laptop
  • ?Desktop
  • ?Thermostat computer
  • ?Tablet
WHY THIS EXERCISEEach step smaller gives up screen, speed or battery to gain portability.
StatementTrue or false?
A bigger screen can use more power.?
A desktop can be bigger because it does not move.?
A faster processor uses less power.?
A good designer gets everything with no trade-offs.?
WHY THIS EXERCISESeeing trade-offs lets you pick the balance that fits the purpose.

Rocket fixes the sketch

Rocket looks at the seesaw and crosses out pocket. "If I want a huge screen, it needs a bag," he says.

Then he crosses out fastest processor ever. "Homework does not need that. A medium one stays cooler."

His new sketch is a laptop. Medium screen, medium speed, a battery that lasts a school day. It fits the purpose.

Giving up a little of one thing to get another is called a what?
Which shape stays in one place and plugs into the wall?
What does a fast processor make that needs a fan?
Try it
On paper, draw a seesaw. Write screen size on one end and battery time on the other.
Draw a second seesaw. Write speed on one end and quiet on the other.
Say which end you would pick for a homework laptop, and why.

Smart balancing! You can see the seesaw in every design now. Tomorrow you will design for people, not just for jobs. You will make a computer everyone can use.

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